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[OpenGL program1111

Description: 本软件是一个简单的可视化系统,可以进行3 DS外部文件的输入和输出,对对象的细节层次编辑、材质编辑、纹理映射编辑等。-This software is a simple visualization system can be carried out 3DS external file input and output, the level of detail object editing, texture editing, texture mapping editing.
Platform: | Size: 8294400 | Author: jijia | Hits:

[OpenGL programlodreseach

Description: 这是三篇关于层次细节算法的论文希望能有帮助 -This is a 3 on the level of detail algorithm paper hopes to help
Platform: | Size: 1683456 | Author: liwei | Hits:

[Picture ViewerSimplePsdSrc

Description: c# 读取psd图层,详细显示出高度宽度和像素封装了一个DLL SimplePsd.d-c# read psd layers, demonstrate a high level of detail and pixel width of a package DLL SimplePsd.d
Platform: | Size: 44032 | Author: lh | Hits:

[AlgorithmARMASA_1_9

Description: Features a unique program to estimate the power spectral density. The spectrum containing all significant details is calculated from a time series model. Model type as well as model order are determined automatically from the data, using statistical criteria. Robust estimation algorithms and order selection criteria are used to obtain reliable results. Unlike in FFT analysis, where the experimenter has to set the amount of smoothing of the raw FFT, the right level of detail is assessed using the data only.
Platform: | Size: 412672 | Author: Nafiou | Hits:

[J2MEJ2me_Programimg

Description: 本教程是为了学习 J2ME MIDP 技术的开发者准备的。尽管本教程内容涉及初学阶段,但本 教程不仅仅是一本入门的读物,很多的内容的详细程度对于有经验的开发者来说,也是很多脾 益的。事实上,本教程假定初学者已经有了一定的JAVA 语言基础。-This tutorial is to learn J2ME MIDP technology developers prepared. Although the content of this course involves learning phase, but this tutorial is not just an entry-level reading materials, many of the level of detail for the experienced developers, but also a lot of benefits of the spleen. In fact, this tutorial assumes that beginners have a certain basis for JAVA language.
Platform: | Size: 4710400 | Author: coleman | Hits:

[Windows DevelopGLDemo-sponeil.net

Description: Generating Planetary Bodies. Part 1 will explain how to procedurally generate full-size planetary bodies at any level of detail. It will discuss the pros and cons of different types of procedural algorithms, then explain the method I chose to use in more detail.
Platform: | Size: 67584 | Author: andrewl | Hits:

[JSPJ2me_Book001

Description: 学习手机编程的良好教材,本教程是为了学习J2ME MIDP技术的开发者准备的。尽管本教程内容涉及初学阶段,但本教程不仅仅是一本初级读物,很多内容的详细程度对于有经验的开发者来说,也是很有脾益的。-Learning mobile phone programming good teaching, the course is to learn J2ME MIDP technology developers prepared. Although the content of this course involves learning phase, but this tutorial is not just an initial reading, the level of detail a lot of experience for the developer is also very beneficial spleen.
Platform: | Size: 743424 | Author: 施伟 | Hits:

[Fractal programglod_1[1].0pre4_src

Description: Level of Detail for 3D Graphics src
Platform: | Size: 8104960 | Author: blizmax | Hits:

[VHDL-FPGA-VerilogMC8051

Description: 摘要:分析了与标准8051 MCU 兼容的MC8051 IP 核结构原理与设计层次,详细论述了MC8051 IP 核的FPGA 实现与 应用方法。通过试验验证,其性能比标准8051 MCU 高,方便与系统其他模块的集成。在各种嵌入式系统和片上系统 中使用该IP 核具有重要意义。 关键词: 单片机; MC8051; IP 核; FPGA; VHDL-Abstract: This paper is compatible with standard 8051 MCU MC8051 IP core structure principle and design level of detail of the MC8051 IP core for FPGA implementation and application methods. Through experimental verification, the performance of the high than the standard 8051 MCU to facilitate the integration of other modules and systems. In a variety of embedded systems and on-chip system using the IP core of great significance. Keywords: microcontroller MC8051 IP core FPGA VHDL
Platform: | Size: 338944 | Author: xing | Hits:

[Data structshet-short

Description: Meshes半边数据结构用于LOD算法;Meshes半边数据结构用于LOD算法-The Half-Edge Tree: A Compact Data Structure for Level-of-Detail Tetrahedral
Platform: | Size: 2339840 | Author: gisok | Hits:

[OpenGL programQuadTreeLOD

Description: 利用层次细节模型LOD编写的地形显示程序,能够加载大容量地形图和DEM数据,并实现浏览功能-Prepared using level of detail LOD terrain model display program that can load large capacity topographic maps and DEM data, and to achieve browsing
Platform: | Size: 1361920 | Author: 嘎嘎的份额 | Hits:

[Windows DevelopLevelofdetails_Ocean

Description: Level of detail Oceans Level of detail Oceans
Platform: | Size: 533504 | Author: Jin | Hits:

[OpenGL programGLC_lib_src_2.0.0

Description: GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
Platform: | Size: 4567040 | Author: Sukuma Ubhada | Hits:

[DirextXOptimizedMesh

Description: 层次细节网格模型(progress mesh)是一种特殊的网格模型,它的顶点数据以树状形式组织,可以随意增加或降低模型的复杂程度,从而比普通的网格模型具有更大的灵活性,层次细节网格模型对于层次细节场景的渲染非常理想。当模型距离观察者较远时可以降低模型的复杂程度,提高渲染速度。而当模型距离观察者较近时可以使用复杂的模型,从而提高视觉效果。Direct3D用ID3DXPMesh来表示层次细节网格模型对象,而不是ID3DXMesh。 -LOD mesh (progress mesh) is a special mesh, the vertex data is organized in a tree, you can add or reduce the complexity of the model to the grid model than the average greater flexibility sex, level of detail mesh level of detail for rendering the scene is very satisfactory. When the model is far away from the observer model can reduce the complexity and improve the rendering speed. When the model is closer to the observer from the complex models can be used to improve the visual effect. Direct3D level of detail with ID3DXPMesh grid model to represent the object, not ID3DXMesh.
Platform: | Size: 892928 | Author: sxyzbbs | Hits:

[VC/MFClevel-of-detail-terrain-walkthrough

Description: 基于四叉树的LOD地形漫游程序,比较简单,适合新手学习-LOD terrain roaming procedure is relatively simple, suitable for beginners to learn
Platform: | Size: 319488 | Author: 饮恨 | Hits:

[Windows Developsimplify

Description: 这是一种三角形面片简化算法,此算法可以将复杂的三维模型化简,由几万、几十万的三角形化简到几万、几千甚至几百个三角形,同时保持与原模型最大的相似度。此算法可以用来化简模型,也可以用来生成游戏编程中LOD(level of detail)技术所需要的特殊格式的模型文件。-This is a triangular patch simplified algorithm that can simplify the complex three-dimensional model, by the tens of thousands, hundreds of thousands of simplification of the triangle to the tens of thousands, even hundreds of thousands of triangles, while maintaining the original model with the largest similarity. This algorithm can be used to simplify model can also be used to generate the game programming LOD (level of detail) the special needs of technology model file format.
Platform: | Size: 1499136 | Author: 吴有仁 | Hits:

[Software EngineeringFlySimDoc

Description: 创建了具有LOD (Levels of Detail)层次细节优化的三维地形模型、飞行器模型和环境物体模型,采用Vega软件的Sym2bology(仪表)模块、Creator建模中的DOF DegreesOf Freedom)技术和Opengl程序设计技术,开发了精细的虚拟座舱仪表模型,并完成了基于飞行器视点和地面多视点的各视景仿真联邦成员的软件开发,构建了符合HLA标准的飞行模拟训练分布交互视景仿真系统,为飞行员和地面工作人员协同配合训练提供了先进的环境仿真实验平台。-Created with the LOD (Levels of Detail) level of detail optimization of three-dimensional terrain model, aircraft model and object model of the environment, the use of Vega software Sym2bology (Instrumentation) module, Creator Modeling DOF DegreesOf Freedom) technology and Opengl programming techniques, developed a sophisticated model of the virtual cockpit instruments, and view complete aircraft and ground-based multi-view visual simulation of various members of the Commonwealth of software development, building standards in line with HLA distributed interactive simulation training flight visual simulation system for pilots and ground collaboration with the training staff to provide an advanced simulation platform environment.
Platform: | Size: 342016 | Author: 汪洋 | Hits:

[matlabspatial_activity

Description: Matlab source code to calculate the level of detail of a YUV file
Platform: | Size: 1024 | Author: apmi10 | Hits:

[Mathimatics-Numerical algorithmsrain

Description: 运用矩阵结构的可并行地形层次细节算法rain-Matrix structure can be used in parallel algorithm level of detail terrain
Platform: | Size: 465920 | Author: mc | Hits:

[3D GraphicQSplat

Description: QSplat是一个大的几何模型,在实时显示的程序。它最初被设计在数字米开朗基罗项目的过程中,使我们生产的一百万元多边形模型。它的特点: 快速启动和逐步加载 用户可选的帧速率的实时交互显示 细化到高品质的渲染空闲时 点为基础的多分辨率表示与图示呈现,细节层次控制,层次可见性剔除 紧凑的代表 - 6个字节,每个输入点,包括法线,颜色包括9字节 快速预处理 QSplat可用于研究和商业使用,免费,在此网页底部。-QSplat is a program for displaying large geometric models in real time. It was originally designed during the course of the Digital Michelangelo Project, to render the hundred-million-polygon models we were producing. It features: Fast startup and progressive loading Real-time interactive display with a user-selectable frame rate Refinement to a high-quality rendering when idle Point-based multiresolution representation with splat rendering, level-of-detail control, and hierarchical visibility culling Compact representation- 6 bytes per input point including normals, 9 bytes including color Fast preprocessing QSplat is available for research and commercial use, free of charge, as described at the bottom of this web page.
Platform: | Size: 7857152 | Author: andy | Hits:
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